Monday, 4 July 2011
Post 06 - Life Drawing and the Ghomon Workshop
As mentioned in a earlier post, I have begun to attend life drawing sessions. I have continued this and feel that it is getting me up to speed with analysing weight as well as proportion and drawing skills. The following are a sample of images which I have done so far (although there are about 40-50 images so cannot show all of them).
(PHOTOGRAPH SOME OF THEM AND UPLOAD).
They are taking a couple of weeks off as the organiser is moving into a gallery further in town, but in the mean time my supervisor suggested the website Posemaniacs.com, which is a great site for life drawing and is a very flexible way to get some quick drawings using their database of figure based images. I would be very interested to explore this site and get some drawings out of it.
One DVD series which I have begun to follow alongside the life drawing is Chris Kirshbaum's Character Animation (part of the Gnomon Workshop). This has shown me how to efficiently use and understand the Graph Editor. Below are a couple of tests and tutorials I have done using the first of this DVD series. These include the bouncing ball and the beginnings of a Maya walk cycle which has used the 'stepped' tangent pose to pose approach. Another Gnomon DVD that I have picked up is 'Pipelines for Video Games Animation by Scott Easley' This will help with the understanding of the Trax Editor and will be a good insight into how to approach an animation project.
Bouncing Ball - LINK
Maya Walk Cycle - LINK
Pipeline for Video Games Animation - LINK
Pose Maniacs - LINK
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