Looking back at the Research Practice module, I have come to realise that although it was a good way of discovering what area/s I would be interested to explore; it unfortunately was more concentrated on writing an ACM report and left me with a lack of project detail / clarity (for example, I'm going to explore emotion in character animation, but do not know at this stage how many animations, which emotions and so on).
I want to point out that the 'Research Practice' blog has all of the information and research regarding the thought processes and steps which have led me to this stage. I have done a broad range of research so far in order to try and fully form my ideas as I want to explore something at the forefront of the games / animation industry, but I also want the resulting artefact/s to be used in a show-reel (1-2 minutes with a range of subject matter).
Thinking Animation

Richard William's Animated Survival Kit 'Animated'

Both of these books and the DVD set also mentioned in my Research Practice blog.
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